The screen capture of The Last of Us. Source: Sony Sony continues to restructure its video game division, which has caused a new wave of layoffs in Visual Arts Studio, the team that worked on projects such as The Last of Us remake. This occurs after the cancellation of several projects and the failure of some releases. This is what Visual Arts Studio knows, which provides technical and artistic support to PlayStation studies, has communicated to its dismissed employees that their last day of work will be on March 7. However, the exact number of farewell people is unknown. It is not the first wave of layoffs in PlayStation: last year, Sony dismissed 900 employees worldwide. The reason were the growing costs of games development and the fruitless attempts to make a place in the service games segment. The layoffs were due to the cancellation of several projects, including several service games and the failed launch of Concord, which closed within a few weeks of its launch. Despite the success of Helldivers 2, Sony has difficulty putting into practice its service games strategy. The new CEO of the company, Hiroki Totoki, has declared that Sony is reviewing its investments and focusing on long -term sustainability. Despite the difficulties, Sony prepares for a great year for PS5 with the launch of games such as Death Stranding 2: On The Beach and Ghost of Yotei. However, the company needs to rethink its service games strategy to avoid similar problems in the future. Source: Kotaku
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